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Learning Maya 6 Foundation View Larger Image | Alias Sybex, Paperback, Bk&DVD edition, Published June 2004, 550 pages, ISBN 1894893611 | List Price: $69.99 Our Price: $42.50 You Save: $27.49 (39% Off)
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Learning Maya 6 | Foundation is your key to learning Maya quickly and
easily. Join the tens of thousands of other users who have proved their Maya
skills by creating the Bouncing Ball, Jack-in-the-box, Primitive Man, Spaceships
and, most importantly, Salty the Seal. Get hands-on experience with Maya's key
tools and techniques through project-based lessons while you learn to model,
animate, render, and add dynamic effects to your creations. With Learning
Maya 6 | Foundation you'll model with NURBs and Polygons, animate, texture
map, add visual effects and render your scenes. We've also added instructor-led
chapter overviews, presented by an Alias Certified Instructor to further demonstrate
the concepts covered in the book. Get up to speed in Maya 6.0 with Learning
Maya 6.0 | Foundation.
With this book you will:
- Become familiar with the Maya User Interface
- Work in 3D space
- Model with NURBS (Spline)
- Model with Polygons
- Set Keyframes and Motion Paths
- Learn to use Trax Non-linear animation
- Apply Forward and Inverse Kinematics
- Deform surfaces
- Set cameras and lights
- Create Shaders and Textures
- Discover rendering techniques
- Explore particles and Dynamics
- Begin to use MEL (Maya Embedded Language)
"I've been teaching Learning Maya | Foundation to my students for years and
wouldn't consider a substitute. This tool is ideal for you if you are new to Maya."
Peter Weishar, Dean of Film and Digital Media, Savannah College of Art and Design
What you need to use this book:
A working knowledge of 3D space. Learning Maya Beginner’s Guide or Art of
Maya are excellent resources to learn about 3D space.
Maya Complete 6, Maya Unlimited 6, or Maya Personal Learning Edition
DVD-ROM Drive
Table of Contents
Project One
Lesson 1: Bouncing a Ball
Lesson 2: Adding Character
Lesson 3: Rendering
Lesson 4: Particles
Lesson 5: Working with Maya
Lesson 6: The Dependency Graph
Project Two
Lesson 7: Curves and Surfaces
Lesson 8: Organic Modeling
Lesson 9: Animation
Lesson 10: Secondary Animation
Lesson 11: Rendering
Lesson 12: Maya Render Types
Project Three
Lesson 13: Polygonal Spaceship
Lesson 14: NURBS Spaceship
Lesson 15: Subdivision Surfaces
Lesson 16: Animating the Ships
Lesson 17: Visual Effects
Project Four
Lesson 18: Primitive Man
Lesson 19: Character Controls
Lesson 20: Animating a Walk Cycle
Lesson 21: The Trax Editor
Project Five
Lesson 22: Building Salty
Lesson 23: Adding Facial Details
Lesson 24: Animating Salty
Lesson 25: Building the Set
Lesson 26: Texture Mapping
Lesson 27: Blinking using MEL
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