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Learning Maya 6 Foundation
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Alias
Sybex, Paperback, Bk&DVD edition, Published June 2004, 550 pages, ISBN 1894893611
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Learning Maya 6 | Foundation is your key to learning Maya quickly and easily. Join the tens of thousands of other users who have proved their Maya skills by creating the Bouncing Ball, Jack-in-the-box, Primitive Man, Spaceships and, most importantly, Salty the Seal. Get hands-on experience with Maya's key tools and techniques through project-based lessons while you learn to model, animate, render, and add dynamic effects to your creations. With Learning Maya 6 | Foundation you'll model with NURBs and Polygons, animate, texture map, add visual effects and render your scenes. We've also added instructor-led chapter overviews, presented by an Alias Certified Instructor to further demonstrate the concepts covered in the book. Get up to speed in Maya 6.0 with Learning Maya 6.0 | Foundation.


With this book you will:

  • Become familiar with the Maya User Interface
  • Work in 3D space
  • Model with NURBS (Spline)
  • Model with Polygons
  • Set Keyframes and Motion Paths
  • Learn to use Trax Non-linear animation
  • Apply Forward and Inverse Kinematics
  • Deform surfaces
  • Set cameras and lights
  • Create Shaders and Textures
  • Discover rendering techniques
  • Explore particles and Dynamics
  • Begin to use MEL (Maya Embedded Language)

"I've been teaching Learning Maya | Foundation to my students for years and wouldn't consider a substitute. This tool is ideal for you if you are new to Maya."
Peter Weishar, Dean of Film and Digital Media, Savannah College of Art and Design

What you need to use this book:
A working knowledge of 3D space. Learning Maya Beginner’s Guide or Art of Maya are excellent resources to learn about 3D space.
Maya Complete 6, Maya Unlimited 6, or Maya Personal Learning Edition
DVD-ROM Drive

Table of Contents

Project One
Lesson 1: Bouncing a Ball
Lesson 2: Adding Character
Lesson 3: Rendering
Lesson 4: Particles
Lesson 5: Working with Maya
Lesson 6: The Dependency Graph

Project Two
Lesson 7: Curves and Surfaces
Lesson 8: Organic Modeling
Lesson 9: Animation
Lesson 10: Secondary Animation
Lesson 11: Rendering
Lesson 12: Maya Render Types

Project Three
Lesson 13: Polygonal Spaceship
Lesson 14: NURBS Spaceship
Lesson 15: Subdivision Surfaces
Lesson 16: Animating the Ships
Lesson 17: Visual Effects

Project Four
Lesson 18: Primitive Man
Lesson 19: Character Controls
Lesson 20: Animating a Walk Cycle
Lesson 21: The Trax Editor

Project Five
Lesson 22: Building Salty
Lesson 23: Adding Facial Details
Lesson 24: Animating Salty
Lesson 25: Building the Set
Lesson 26: Texture Mapping
Lesson 27: Blinking using MEL


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