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Foundation Flash Cartoon Animation Be the First to Write a Review and tell the world about this title!Books on similar topics, in best-seller order: Books from the same publisher, in best-seller order:
Whether you are an experienced Flash designer or developer looking for a guide
to doing animation in Flash, or a novice to Flash who is looking for an effective
way to create and distribute animations, this book will prove invaluable to
you.
Covering every aspect of Flash animation, the book is a fast-paced yet thorough
review of the Flash animation process. Written by the Emmy-Award winning team
at ANIMAX, this book not only reveals the step-by-step process followed by one
of today's leading Flash animation studios, it gives you valuable tips and tricks
to take your Flash animation to the next level.
Divided into three phases of production (pre-production, animation, post-production)
this book breaks the Flash animation process into smaller, more manageable steps.
And because the authors approach the animation process from various perspectives
(such as producer, animator, and editor) the book balances many of the real-world
issues facing today's Flash animators, from artistic to technical to financial.
The book starts off by looking at planning and designing an animation project,
including working out your goals, and putting together character libraries and
storyboards. Next up we look at the production phase, which includes using plug-ins
to make your work more efficient, implementing your animation, and adding special
effects. Finally, we look at post-production work, including how After Effects
can be used effectively alongside Flash for tasks such as camera mechanics,
how to make Flash not look like Flash, and tips and tricks from the experts.
Whatever the reason, like millions of others around the world you've become
interested in Flash animation. And you've come to the right place to learn more.
This book is compatible with pretty much any fairly recent version of Flash.
Covers the full process of Flash animation, through preproduction, production,
and post production
Covers many practical techniques, including creating character libraries,
using plugins, and camera mechanics with After Effects.
Written by the Emmy award winning ANIMAX studios team
What you'll learn
How to effectively plan an animation project
How to put together storyboards
How to create elegant character libraries
How to set up your .fla file, ready for animation to commence
How to make more efficient use of your time with plugins, where to find good
plugins, and how to create your own
How to animate, frame by frame, or using tweens
Why After Effects can be better than Flash for some tasks.
Effective After Effects Techniques, such as camera mechanics
How to make Flash not look like Flash
Table of Contents
Chapter 1 - The Project Plan
Chapter 2 - Character Libraries
Chapter 3 - Storyboards and Animatics
Chapter 4 - Setting Up Your FLA
Chapter 5 - Plug-ins and Extensions
Chapter 6 - Frame by Frame Animation
Chapter 7 - Animating With Tweens
Chapter 8 - Animation Special Effects
Chapter 9 - Why Use After Effects?
Chapter 10 - After Effects and Camera Mechanics
Chapter 11 - Making Flash Not Look Like Flash
Chapter 12 - Tips and Tricks
About the Author
An Emmy Award-winning producer and writer, Tim is currently head of production
at ANIMAX (www.animaxent.com). With over fifteen years of industry experience
(including stints at Warner Bros., Disney, Klasky-Csupo and Internet pioneering
animation house Icebox) Jones is a seasoned pro at directing creative and technical
teams on a wide range of award-winning projects. Recently admitted to the Producers
Guild of America, his past speaking engagements include FITC, FlashForward,
ShowBiz Expo, and Digital Hollywood. Jones has a BFA in Creative Writing from
Bowling Green State University and is currently getting his MBA from Pepperdine
University.
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