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Foundation ActionScript for Flash 8 Be the First to Write a Review and tell the world about this title!People who purchase this book frequently purchase: - Foundation ActionScript Animation: Making Things Move!; Keith Peters, $24.50, 39% Off!
- Object-Oriented ActionScript for Flash 8; Peter Elst, et al, $27.50, 39% Off!
- Advanced Flash Interface Design; Michael Kemper, et al, $27.50, 39% Off!
- Flash 8 Essentials; Stephens Downs, et al, $24.95, 38% Off!
Books on similar topics, in best-seller order:Books from the same publisher, in best-seller order:
ActionScript is the native scripting language of Flash. ActionScript knowledge
is essential within the world of Flash design and development, as Flash remains
a leading tool for cutting-edge interactive design and development.
ActionScript is what gives Flash its power, but with that power comes a certain
level of complexity, which can be intimidating. This beginners book, significantly
updated since the last edition, covers all of the basics of ActionScript using
the latest version of Flash, Flash 8. The skills acquired by working through
this book will enable you to move on to more advanced friends of ED books such
as Foundation PHP 5 for Flash, Foundation ActionScript Animation or Foundation
XML for Flash.
This book contains all you need to understand and make use of ActionScript,
and to have some fun while learning. The Foundation series teaching style is
ideal if youre a non-programmer who wants to learn Flash programming quickly
and thoroughly. The authors teach the basics, and provide you an all-around
proficiency in ActionScript, as well as Flash components within Flash 8. Youll
gain the practical skills to build ActionScript based Flash projects, including
making initial design decisions, structuring code, and testing. An ongoing case
study means that by the end of the book, youll have constructed a cutting-edge
Flash site to showcase your newly learned skills.
Table of Contents
* Chapter 1 Interactive Flash
* Chapter 2 Making Plans
* Chapter 3 Movies That Remember
* Chapter 4 Movies That Decide for Themselves
* Chapter 5 More Power, Less Script
* Chapter 6 Movies That Remember How to Do Things
* Chapter 7 Objects and Classes
* Chapter 8 Objects on the Stage
* Chapter 9 Reusable Code and Realistic Movement
* Chapter 10 Games and Sprites
* Chapter 11 Drawing API
* Chapter 12 Adding Sound to Flash
* Chapter 13 Loading Dynamic Data with XML
* Chapter 14 Finishing the Futuremedia Case Study
* Chapter 15 Advanced ActionScript: Components and Classes
About the Authors
Kristian Besley has worked with Multimedia for three years, but has
been creative with computers for much longer. He currently develops Flash-based
material within an educational environment. This material includes interactive
presentations to illustrate how scientific things work, as well as GUIs/tools
allowing web-based content creation with basic computer skills. He was a contributing
author on the seminal Flash Math Creativity, and many other friends of ED books.
In 2002, he launched the worlds first bi-annual HTML markup-based TableArt
competition. The competition was an unbelievable success.
Sham Bhangal
Sham Bhangal has worked on books in new media for 5 years, in which
time he has authored and co-authored numerous friends of ED books, including
critically acclaimed, award winning, and best selling titles like Foundation
Flash, New Masters of Flash, Flash MX Upgrade Essentials, Flash MX Most Wanted,
and the Flash MX Designers ActionScript Reference. He has considerable
working experience with Macromedia and Adobe products, as well as other general
web design technologies (such as HTML, CSS, JavaScript, etc). In addition to
speaking appearances at FlashForward, the biggest Macromedia Flash developer
conference, Sham has also been a Beta tester for Macromedia and Discreet products
for a number of years.
David Powers is a writer and broadcaster on international affairs, with
a particular interest in Japan. He got the Internet bug in the days when Netscape
ruled the world and websites were entirely hand coded. Then came WYSIWYDDG (what
you see is what you definitely don't get) HTML editors. He tried a whole bunch,
including several Japanese ones, before discovering Dreamweaver 3, and he's
stayed with Dreamweaver ever since. He believes MX 2004 is the best yet, and
might be persuaded to say it's finally WYSIWYG if he didn't spend so much time
buried in Code view. David started creating dynamic websites with ASP and is
thankful that unlike Cleopatra, he managed to survive before discovering PHP.
When not developing websites, he spends his time writing about Japan, translating
Japanese (he's translated several plays), and savoring the delights of raw fish
and sake.
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