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The Game Makers Apprentice: Game Development for Beginners Be the First to Write a Review and tell the world about this title!Books on similar topics, in best-seller order: Books from the same publisher, in best-seller order:
The Game Maker's Apprentice shows you how to create nine exciting
games using the wildly popular Game Maker game creation tool. This book covers
a range of genres, including action, adventure, and puzzle games—complete
with professional quality sound effects and visuals. It discusses game design
theory and features practical examples of how this can be applied to making
games that are more fun to play.
Game Maker allows games to be created using a simple drag-and-drop interface,
so you don't need to have any prior coding experience. It includes an
optional programming language for adding advanced features to your games, when
you feel ready to do so. You can obtain more information by visiting book.gamemaker.nl.
The authors include the creator of the Game Maker tool and a former professional
game programmer, so you'll glean understanding from their expertise. The
book also includes a CD containing Game Maker software and all of the game projects
that are created in the book—plus a host of professional-quality graphics
and sound effects that you can use in your own games.
About the Authors
Jacob Habgood worked in the UK Games Industry for seven years, writing console
games for Gremlin Interactive and Infogrames/Atari. During this time he contributed
to a wide range of titles and lead the programming teams on MicroMachines (PS2,
X-Box and Game Cube) and Hogs of War (PlayStation). Jacob is now a doctoral
student at the University of Nottingham, researching the educational potential
of computer games. As part of this research, Jacob runs clubs and workshops
teaching children and teenagers how to make their own computer games, providing
free activities and resourcesthrough his website: www.gamelearning.net.
Mark Overmars is a full professor in Computer Science at Utrecht University
in the Netherlands. Here he heads the center for Advanced Gaming and Simulation.
One of his research domains is computer games. He is one of the founders of
the Utrecht Platform for Game Education and Research and teaches courses on
computer game design at Utrecht University. Mark is the author of many software
packages. In particular, he is the author of the Game Maker software package
which will be used as development tool in this book.
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