| help | account  


Beginning iPhone Development: Exploring the iPhone SDK
View Larger Image
Jeff LaMarche, Dave Mark
Apress, Paperback, Published November 2008, 550 pages, ISBN 1430216263
List Price: $39.99
Our Price: $24.50
You Save: $15.49 (39% Off)


FREE Shipping on Orders over $40!*
Availability: In-Stock
Read an Excerpt:
Chapter 3: Handling Basic Interaction

     

Excerpt provided courtesy of Apress.

Customer Reviews: 1     Average Customer Rating:

Write a Review and tell the world about this title!

People who purchase this book frequently purchase:

Books on similar topics, in best-seller order:Books from the same publisher, in best-seller order:

Are you a programmer looking for a new challenge? Does the thought of building your very own iPhone app make your heart race and your pulse quicken? If so, then Beginning iPhone Development is just the book for you.

Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iPhone Development offers a complete soup-to-nuts course in iPhone and iPod Touch programming.

The book starts with the basics, walking you through the process of downloading and installing Apple's free iPhone SDK, then stepping you though the creation of your first simple iPhone application. You'll move on from there, mastering all the iPhone interface elements that you've come to know and love, such as buttons, switches, pickers, toolbars, sliders, etc.

You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. You'll master the art of table-building and learn how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using SQLite, iPhone's built-in database management system.

You'll learn how to draw using Quartz 2D and OpenGL ES. You'll add MultiTouch Gestural Support (pinches and swipes) to your applications, and work with the Camera, Photo Library, and Accelerometer. You'll master application preferences, learn how to localize your apps into other languages, and so much more.

Apple's iPhone SDK, this book, and your imagination are all you'll need to start building your very own best-selling iPhone applications.

 

Reviews

"People ask me again and again about how to get started in iPhone development, but I never had a very good answer for them until now. Dave and Jeff's book starts at the beginning in clear English, making sure you understand the fundamentals with many large illustrations. From there, they progress into key concepts such as the MVC pattern and ImageBuilder fundamentals. Additionally, I find myself flipping back to it as a reference guide—the plethora of code samples make it a must-have."

—Steve Demeter, Creator of "Trism" and owner of Demiforce LLC

"Beginning iPhone Development delivers a clear picture of the entire development process from registering as an iPhone developer through creation of complete applications. There is a wealth of examples illustrating each feature of the iPhone. The authors did an excellent job of demonstrating "best practice" coding methodology throughout the book. You would be hard pressed to find a better guide to creating software for the iPhone."

—Aaron Basil, iDev2.com

"If you're planning on coding for the iPhone, start here. Dave and Jeff know their stuff and also know how to explain it. I was amazed how much stuff they cover, from Hello World through analyzing user gestures. Not only do they cover the fun stuff like playing with the camera, they cover real-world development issues like localization. I learned a huge amount from them"

—Mark Dalrymple, Co-founder, CocoaHeads, and Principal Author, Advanced Mac OS X Programming

"Starting with an overview of the technology, how to approach the device, the authors lead us straight into the heart of iPhone development. As you progress, you'll learn more about various layout engines and view managers, as well as the more meaty topics like accelerometer and GPS APIs. This book is a must-have for anyone interested in getting started quickly and efficiently with iPhone development!"

—Chris Pelsor, Manager, Tarantell:Hybrid

 

Table of Contents

1. Introduction
2. Hello World
3. Basic Interaction
4. More User Interface Fun
5. Autorotation and Autosizing
6. Multiple View Applications
7. Tab Bars and Pickers
8. Introduction to Table Views
9. Navigation Controllers and Table Views
10. Application Settings and User Defaults
11. Basic File Persistence
12. Drawing
13. Taps, Touches, and Gestures
14. Core Location
15. Accelerometer
16. Camera and Photo Library
17. Application Localization
18. Where to Next?

 

About the Apress Beginning Series

The Beginning series from Apress is the right choice to get the information you need to land that crucial entry–level job. These books will teach you a standard and important technology from the ground up because they are explicitly designed to take you from “novice to professional.” You’ll start your journey by seeing what you need to know—but without needless theory and filler. You’ll build your skill set by learning how to put together real–world projects step by step. So whether your goal is your next career challenge or a new learning opportunity, the Beginning series from Apress will take you there—it is your trusted guide through unfamiliar territory!

 

About the Author

Dave Mark is a long-time Mac developer and author and has written a number of books on Macintosh development, including Learn C on the Macintosh, The Macintosh Programming Primer series, and Ultimate Mac Programming.

Jeff LaMarche is a longtime Mac developer, and certified Apple iPhone Developer. With over 20 years of programming experience, he's written on Cocoa and Objective-C for MacTech Magazine, as well as articles for Apple's Developer Technical Services website. He has experience working in Enterprise software, both as a developer for PeopleSoft starting in the late 1990s, and then later as an independent consultant.


Customer Reviews

Customer Reviews: 1     Average Customer Rating:

Jan 1, 2009     
Great Book on iPhone SDK. Buy it!
I was recently the happy recipient of the book Beginning iPhone Development from Apress - written by Dave Mark and Jeff LaMarche.

Ive seen a lot of technical books in my time, and Im usually almost wincing as I open the cover, due to frequent experiences of poorly written or poorly documented (read: bad code) books.

Im very happy to say this is NOT the case here. Ive been through to Chapter 6 at this point and have tested the code through chapter 4. Nice! It works and the book is doing what it promised. Explaining the iPhone SDK in a way that is clear and understandable.

In particular, I thought the discussions of the initially confusing world of NIBs, Files Owners and all the rest to be adroitly handled and fairly easy to understand. Frankly, worth the price of the book to any new iPhone developers who have been pulling their hair out over that new paradigm

I grew up the son of a managing editior - and so am fussy about layout and the art of a book. I give Beginning iPhone Development high marks here too. Simple, easy layout. Nice to read through and easy on the eyes. My slightly older eyes really appreciate the fact that the publisher was willing to put a few more pages in to accomodate a slightly larger print size.

More to come but at this point, TWO THUMBS UP!

=========================

Most recent comments:

Ive been through 90% of the books exercises now and Ive continued to be very pleased with the work of the authors and editors. There are some errors in the text but nothing serious. Frankly, unavoidable in a first edition

What is impressive to me is the responsiveness of the authors on the errata page (http://www.apress.com/book/errata/1069). Ive found all the answers I needed there, as well as some good advice.

I certainly appreciate their commitment to spending some time responding to readers questions or comments. The examples and exercises in the book are well thought out and clear.

As I mentioned earlier, the explanation of what goes on behind the scenes when using Interface Builder is alone worth the price of the book.

Bottom line: If you want a well-designed, easy-to-follow introduction to the iPhone SDK, you cant go wrong with this book. If you are new to Objective-C or Cocoa, you will probably want to buy books on those subjects as well, since the purpose of this book is specifically the iPhone SDK.



Forgot your password?
FAQs
Shipping Options
Returns
Your Orders
Your Account