Building XNA 2.0 Games: A Practical Guide for Independent Game Development View Larger Image | James Silva, John Sedlak Apress, Paperback, Published September 2008, 464 pages, ISBN 1430209798 | List Price: $39.99 Our Price: $24.50 You Save: $15.49 (39% Off)
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Building XNA 2.0 Games: A Practical Guide for Independent Game Development
is written by James Silva, who recently won the prestigious Microsoft Dream
Build Play game competition with his awardwinning title, The Dishwasher:
Dead Samurai.
Building XNA 2.0 Games: A Practical Guide for Independent Game Development
is an indepth and exclusive look into the entire XNA game development
process and includes the creation of a software game masterpiece. James Silva
guides you through the process he took to build his awardwinning title
from concept to reality. He reveals tips and techniques for creating a polished,
highquality game with very few resources, while bridging the gap between
coding and art.
This title shows software developers the following:
The creation of a polished game from start to finish
Design philosophies
Nextgen 2D graphics, including shaders
Techniques for fast, fluid game play
XACT Audio and XInput
Eyecatching particle effects for visual stimulation
The book is packed full of code, pictures, and valuable insights into XNA game
development.
What youll learn
If you are brand new to XNA, youll see basic concepts of game development
through simple exercises.
Youll be able to follow along and see the steps taken to recreate
the game that won the Microsoft Dream Build Play competition.
Youll learn and enhance artistic skills and artistic design capabilities.
Youll learn how to build software games that focus on the same artistic
design, game play, and game flow/logic that are also found in commercial games.
Youll become more exposed to the exciting world of software games.
Who is this book for?
For anyone who has working knowledge of C# and .NET programming and either
loves to build software games or is interested in seeing how to create an awardwinning
game.
About the Apress Building Series
The Apress Building series teaches application of existing technologies. The
book content assumes the reader has fundamental working knowledge of a technology
and demonstrates how to build solutions from the technology. The Building series
books are characterized by visualizations of the end product and extensive use
of examples to build that end product.
About the Author
James Silva is the creator of The Dishwasher: Dead Samurai, winner of the Microsoft
Dream Build Play XNA development contest.
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