Absolute Beginner's Guide to Programming View Larger Image | Greg Perry Que, Paperback, 3rd edition, Published November 2002, 416 pages, ISBN 0789729059 | List Price: $24.99 Our Price: $16.50 You Save: $8.49 (34% Off)
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No prior programming experience necessary!
Absolute Beginner s Guide to Programming helps readers understand what
programming really is. Readers not only get an overview of the job of programming,
but also learn which specific skills are needed for certain jobs.Coverage includes
how a computer interprets a program s instructions with insight into what goes
on "under the hood" when a computer runs a program, how programming can and
does relate to the Internet and the skills required for adding security to programs,
and compiled versus interpreted languages like JavaScript and HTML. Absolute
Beginner s Guide to Programming offers "hands on" programming for the "absolute
beginner". Though there are hundreds of books for beginners about specific languages,
this is the only book that takes today's programming environments and explains
why each is important and where each works best.
Table of Contents
Introduction.
Who Should Read This Book? Conventions Used
in This Book.
I. PRELUDE TO PROGRAMMING.
1. Computers Are Tools.
Computers and Programming. What a Computer Does.
Common Misconceptions. Ease-of-Use Matters to Programmers. People and Computers.
It Takes More than a Computer. A Quick Overview. Networking It All. Today s
Computers. Types of Computers.
2. Anatomy of a Program.
The Programmer s Life. The Need for Programs.
Programs, Programs, Everywhere. Programs As Directions. The Language Translator.
Accuracy Is Everything. The Need for Design. The Program Language.
II. FUNDAMENTALS OF PROGRAMMING.
3. Programming Languages: The Early Years.
Storage of Programs and Data. Binary Arithmetic.
The First Programs. Enter the Keyboard. Getting Closer to English. Other Languages
Through the Years.
4. Programming Languages: Modern Day.
Pascal s Importance and Demise. The C Programming
Language. C++ s Impact on Modern Languages. Hypertext and Scripting Languages.
The BASICs. Which Language Is Best?
III. HANDS-ON PROGRAMMING.
5. Your First Language: Visual Basic.
A Visual Basic Quick Start. Your First Visual
Basic Program. Learning the Visual Basic Environment. The Visual Basic Screen.
Help Is Close By.
6. Input and Output.
A Quick Windows Program Analysis. Controlling
Events. Application Specifics. The Interface Controls. Walking Through an Application
s Development. Other Controls. Document with Remarks. Message and Input Boxes.
7. Data Processing with Visual Basic.
Adding Code. The Basics of Visual Basic Data.
Expressions and Math Operators. Comparison Operators.
8. Working with Data.
Making Decisions in Code. Using Else. Other
Forms of Decision Making. Nesting If...Else Statements. Selecting with Select
Case. Looping in Visual Basic.
9. Having Fun with Visual Basic.
Using Shapes. An Aside About Controls. The Line
Control. Mastering the Shape Control. A Sample Shape Application. The Picture
Box Control.
10. Advanced Visual Basic Programming.
Application: Interest Calculation. Adding the
Form s Labels and Text Boxes. Adding Code.
11. Online Visual Basic Programming.
Introducing Visual Basic Wizards. Using the
Wizard for the Internet. Sampling the Internet Controls. A Preview of Advanced
Issues.
IV. PROGRAMMING IN VARIOUS ENVIRONMENTS.
12. Program Algorithms.
Counters and Accumulators. Swapping Values.
Sorting. Nested Loops. Searching Arrays. A Brief Introduction to Data Structures.
13. Programming with C.
Introducing C. Analyzing a C Program. Using
the main() Function s Format. Using the #include Statement. C Data. C Comments.
Declaring Variables. C Functions. C Operators. C Control Statements.
14. Programming with C++.
Learning C++. Object Terminology. Fundamental
Differences Between C and C++. Introducing Objects. Benefits of OOP.
15. Macro, Batch, and Scripting Languages.
Batch: The One That Started Everything. Macro
Languages. Visual Basic for Applications (VBA). Scripting in Windows.
16. Internet Programming Concepts.
Internet Programming Considerations. The Need
for Simple Navigation. HTML Programming. ActiveX Controls. Scripting in Internet
Applications. ASP and .NET Technologies.
17. HTML Programming.
Understanding HTML. Simple HTML. Simple HTML
Text Formatting. Simple HTML Graphics. Using Hyperlinks. E-mail HyperLinks.
18. DHTML Programming.
Introducing DHTML. A Sample DHTML Page. The
Technology Behind DHTML. The Microsoft and Netscape Battle. The Rollover Effect.
19. Introduction to XML.
XML and Its Impact. Multiple Platforms. A Complete
XML Example.
20. Java Programming.
Introducing Java. Java Provides Executable Content.
Multiplatform Executable Content. The Java Usage Summary. The Security Issue.
Give Java a Spin. Visual J++: A Sample Java System. The Java Language Specifics.
Exception Handling.
21. JavaScript.
What JavaScript Can Do for You. Reviewing JavaScript
s Objects. JavaScript s Events and Handlers. JavaScript s Language Is Complete.
V. THE BUSINESS OF PROGRAMMING.
22. The Importance of Maintenance.
Flowcharts. Pseudocode. Introduction to Structured
Programming. Structured Programming Techniques. Proper Testing Is Vital. Debugging.
23. Distributing Your Applications.
Issues Surrounding Software Distribution. Distribution
Used to Be Easy. Windows Application Distribution. Deploying Your Application.
After Generating the Setup. More Helpful Tools.
24. The Programming Business.
Data Processing and Other Departments. Paying
for the Data Processing Department. Computer Jobs. Job Titles. Consulting.
25. Your Programming Future.
Will Programming Go Away? Training Never Stops.
From Beginner to Guru.
Index.
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