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Silverlight 1.0 Unleashed
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Adam Nathan
Sams, Paperback, Published October 2007, 350 pages, ISBN 0672330075
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Read an excerpt:
Chapter 1: Getting Started

     

Reprinted with permission from Sams Publishing. Copyright © Pearson Education, Sams Publishing. Written permission from the publisher is required for any use of this material.

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Full Color

Code samples appear as they do in Visual Studio and Expression Blend!

Printed entirely in color, with helpful figures and syntax coloring to make code samples appear as they do in Visual Studio and Expression Blend!

 

Silverlight is a lightweight but powerful plug-in for multiple web browsers on multiple operating systems that makes it easier than ever to create rich web-based content, applications, and controls. With support for vector graphics, animations, full-screen high-definition video, and more, Silverlight gives you the ability to create more compelling content than you dreamed possible for Windows, Mac OS X, and Linux. Silverlight provides much of the power of Windows Presentation Foundation, but with less overhead and easy integration with HTML and AJAX-style applications. Silverlight 1.0 Unleashed is the authoritative book that covers the technology in a practical and approachable fashion, authored by Silverlight guru and Microsoft developer Adam Nathan.

  • Covers everything you need to know about Extensible Application Markup Language (XAML) in Silverlight
  • Examines the Silverlight feature areas in depth: graphics, text, audio, video, animation, ink, events, and more
  • Demonstrates how to create reusable controls and perform common tasks (such as drag-and-drop) using basic building blocks
  • Explains how to download assets asynchronously to maximize your user experience
  • Demonstrates how to create hybrid applications that mix Silverlight content with HTML or Flash content
  • Highlights features scheduled for future versions of Silverlight while showing how to achieve your desired results with the current version

 

Table of Contents

Introduction 1

Part I          Fundamentals

1      Getting Started 9

2      XAML 39

Part II        Creating Static Content

3      Shapes, Lines, and Curves 61

4      Text 83

5      Brushes and Images 99

6      Positioning and Transforming Elements 117

Part III      Making Your Content Come to Life

7      Responding to Input Events 143

8      Downloading Content on Demand 179

9      Animation 191

10    Audio and Video 219




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