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JavaScript: The Definitive Guide, 5th Edition
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David Flanagan
O'Reilly Media, Paperback, 5th edition, Published August 2006, 1018 pages, ISBN 0596101996
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Chapter 21: JavaScript and XML

     

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"A must-have reference for expert JavaScript programmers...well-organized and detailed."
-- Brendan Eich, creator of JavaScript

More than 300,000 JavaScript programmers around the world have made this their indispensable reference book for building JavaScript applications.

This Fifth Edition is completely revised and expanded to cover JavaScript as it is used in today's Web 2.0 applications. This book is both an example-driven programmer's guide and a keep-on-your-desk reference, with new chapters that explain everything you need to know to get the most out of JavaScript, including:

* Scripted HTTP and Ajax
* XML processing
* Client-side graphics using the "canvas" tag
* Namespaces in JavaScript--essential when writing complex programs
* Classes, closures, persistence, Flash, and JavaScript embedded in Java applications

Part I explains the core JavaScript language in detail. If you are new to JavaScript, it will teach you the language. If you are already a JavaScript programmer, Part I will sharpen your skills and deepen your understanding of the language.

Part II explains the scripting environment provided by web browsers, with a focus on DOM scripting with unobtrusive JavaScript. The broad and deep coverage of client-side JavaScript is illustrated with many sophisticated examples that demonstrate how to:

* Generate a table of contents for an HTML document
* Display DHTML animations
* Automate form validation
* Draw dynamic pie charts
* Make HTML elements draggable
* Define keyboard shortcuts for web applications
* Create Ajax-enabled tool tips
* Use XPath and XSLT on XML documents loaded with Ajax
* And much more

Part III is a complete reference for core JavaScript. It documents every class, object, constructor, method, function, property, and constant defined by JavaScript 1.5 and ECMAScript version 3.

Part IV is a reference for client-side JavaScript, covering legacy web browser APIs, the standard Level 2 DOM API, and emerging standards such as the XMLHttpRequest object and the "canvas" tag.

 

Table of Contents

Preface

1. Introduction to JavaScript
      1.1 What Is JavaScript?
      1.2 Versions of JavaScript
      1.3 Client-Side JavaScript
      1.4 JavaScript in Other Contexts
      1.5 Exploring JavaScript

Part I. Core JavaScript

2. Lexical Structure
      2.1 Character Set
      2.2 Case Sensitivity
      2.3 Whitespace and Line Breaks
      2.4 Optional Semicolons
      2.5 Comments
      2.6 Literals
      2.7 Identifiers
      2.8 Reserved Words

3. Datatypes and Values
      3.1 Numbers
      3.2 Strings
      3.3 Boolean Values
      3.4 Functions
      3.5 Objects
      3.6 Arrays
      3.7 null
      3.8 undefined
      3.9 The Date Object
      3.10 Regular Expressions
      3.11 Error Objects
      3.12 Type Conversion Summary
      3.13 Primitive Datatype Wrapper Objects
      3.14 Object-to-Primitive Conversion
      3.15 By Value Versus by Reference

4. Variables
      4.1 Variable Typing
      4.2 Variable Declaration
      4.3 Variable Scope
      4.4 Primitive Types and Reference Types
      4.5 Garbage Collection
      4.6 Variables as Properties
      4.7 Variable Scope Revisited

5. Expressions and Operators
      5.1 Expressions
      5.2 Operator Overview
      5.3 Arithmetic Operators
      5.4 Equality Operators
      5.5 Relational Operators
      5.6 String Operators
      5.7 Logical Operators
      5.8 Bitwise Operators
      5.9 Assignment Operators
      5.10 Miscellaneous Operators

6. Statements
      6.1 Expression Statements
      6.2 Compound Statements
      6.3 if
      6.4 else if
      6.5 switch
      6.6 while
      6.7 do/while
      6.8 for
      6.9 for/in
      6.10 Labels
      6.11 break
      6.12 continue
      6.13 var
      6.14 function
      6.15 return
      6.16 throw
      6.17 try/catch/finally
      6.18 with
      6.19 The Empty Statement
      6.20 Summary of JavaScript Statements

7. Objects and Arrays
      7.1 Creating Objects
      7.2 Object Properties
      7.3 Objects as Associative Arrays
      7.4 Universal Object Properties and Methods
      7.5 Arrays
      7.6 Reading and Writing Array Elements
      7.7 Array Methods
      7.8 Array-Like Objects

8. Functions
      8.1 Defining and Invoking Functions
      8.2 Function Arguments
      8.3 Functions as Data
      8.4 Functions as Methods
      8.5 Constructor Functions
      8.6 Function Properties and Methods
      8.7 Utility Function Examples
      8.8 Function Scope and Closures
      8.9 The Function( ) Constructor

9. Classes, Constructors, and Prototypes
      9.1 Constructors
      9.2 Prototypes and Inheritance
      9.3 Simulating Classes in JavaScript
      9.4 Common Object Methods
      9.5 Superclasses and Subclasses
      9.6 Extending Without Inheriting
      9.7 Determining Object Type
      9.8 Example: A defineClass( ) Utility Method

10. Modules and Namespaces
      10.1 Creating Modules and Namespaces
      10.2 Importing Symbols from Namespaces
      10.3 Module Utilities

11. Pattern Matching with Regular Expressions
      11.1 Defining Regular Expressions
      11.2 String Methods for Pattern Matching
      11.3 The RegExp Object

12. Scripting Java
      12.1 Embedding JavaScript
      12.2 Scripting Java

Part II. Client-Side JavaScript

13. JavaScript in Web Browsers
      13.1 The Web Browser Environment
      13.2 Embedding Scripts in HTML
      13.3 Event Handlers in HTML
      13.4 JavaScript in URLs
      13.5 Execution of JavaScript Programs
      13.6 Client-Side Compatibility
      13.7 Accessibility
      13.8 JavaScript Security
      13.9 Other Web-Related JavaScript Embeddings

14. Scripting Browser Windows
      14.1 Timers
      14.2 Browser Location and History
      14.3 Obtaining Window, Screen, and Browser Information
      14.4 Opening and Manipulating Windows
      14.5 Simple Dialog Boxes
      14.6 Scripting the Status Line
      14.7 Error Handling
      14.8 Multiple Windows and Frames
      14.9 Example: A Navigation Bar in a Frame

15. Scripting Documents
      15.1 Dynamic Document Content
      15.2 Document Properties
      15.3 Legacy DOM: Document Object Collections
      15.4 Overview of the W3C DOM
      15.5 Traversing a Document
      15.6 Finding Elements in a Document
      15.7 Modifying a Document
      15.8 Adding Content to a Document
      15.9 Example: A Dynamically Created Table of Contents
      15.10 Querying Selected Text
      15.11 The IE 4 DOM

16. Cascading Style Sheets and Dynamic HTML
      16.1 Overview of CSS
      16.2 CSS for DHTML
      16.3 Scripting Inline Styles
      16.4 Scripting Computed Styles
      16.5 Scripting CSS Classes
      16.6 Scripting Stylesheets

17. Events and Event Handling
      17.1 Basic Event Handling
      17.2 Advanced Event Handling with DOM Level 2
      17.3 The Internet Explorer Event Model
      17.4 Mouse Events
      17.5 Key Events
      17.6 The onload Event
      17.7 Synthetic Events

18. Forms and Form Elements
      18.1 The Form Object
      18.2 Defining Form Elements
      18.3 Scripting Form Elements
      18.4 Form Verification Example

19. Cookies and Client-Side Persistence
      19.1 An Overview of Cookies
      19.2 Storing Cookies
      19.3 Reading Cookies
      19.4 Cookie Example
      19.5 Cookie Alternatives
      19.6 Persistent Data and Security

20. Scripting HTTP
      20.1 Using XMLHttpRequest
      20.2 XMLHttpRequest Examples and Utilities
      20.3 Ajax and Dynamic Scripting
      20.4 Scripting HTTP with <script> Tags

21. JavaScript and XML
      21.1 Obtaining XML Documents
      21.2 Manipulating XML with the DOM API
      21.3 Transforming XML with XSLT
      21.4 Querying XML with XPath
      21.5 Serializing XML
      21.6 Expanding HTML Templates with XML Data
      21.7 XML and Web Services
      21.8 E4X: ECMAScript for XML

22. Scripted Client-Side Graphics
      22.1 Scripting Images
      22.2 Graphics with CSS
      22.3 SVG: Scalable Vector Graphics
      22.4 VML: Vector Markup Language
      22.5 Graphics in a <canvas>
      22.6 Graphics with Flash
      22.7 Graphics with Java

23. Scripting Java Applets and Flash Movies
      23.1 Scripting Applets
      23.2 Scripting the Java Plug-in
      23.3 Scripting with Java
      23.4 Scripting Flash
      23.5 Scripting Flash 8

Part III. Core JavaScript Reference

Core JavaScript Reference

Part IV. Client-Side JavaScript Reference

Client-Side JavaScript Reference

Index


About the Author

David Flanagan is a computer programmer who spends most of his time writing about JavaScript and Java. His books with O'Reilly include Java in a Nutshell, Java Examples in a Nutshell, Java Foundation Classes in a Nutshell, JavaScript: The Definitive Guide, and JavaScript Pocket Reference. David has a degree in computer science and engineering from the Massachusetts Institute of Technology. He lives with his wife and children in the U.S. Pacific Northwest bewteen the cities of Seattle, Washington and Vancouver, British Columbia. David has a blog at davidflanagan.com.




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