Programming with Qt, 2nd Edition View Larger Image | Matthias Kalle Dalheimer O'Reilly Media, Paperback, 2nd edition, Published January 2002, 499 pages, ISBN 0596000642 | List Price: $39.95 Our Price: $24.95 You Save: $15.00 (38% Off)
| | | Availability: Out-Of-Stock |
Customer Reviews: 1 Average Customer Rating:      Write a Review and tell the world about this title! People who purchase this book frequently purchase: Books on similar topics, in best-seller order:Books from the same publisher, in best-seller order:
Untitled Document
The popular open source KDE desktop environment for Unix was built with Qt,
a C++ class library for writing GUI applications that run on Unix, Linux, Windows
95/98, Windows 2000, and Windows NT platforms. Qt emulates the look and feel
of Motif, but is much easier to use. Best of all, after you have written an
application with Qt, all you have to do is recompile it to have a version that
works on Windows. Qt also emulates the look and feel of Windows, so your users
get native-looking interfaces.
Platform independence is not the only benefit. Qt is flexible and highly optimized.
You'll find that you need to write very little, if any, platform-dependent code
because Qt already has what you need. And Qt is free for open source and Linux
development.
Although programming with Qt is straightforward and feels natural once you get
the hang of it, the learning curve can be steep. Qt comes with excellent reference
documentation, but beginners often find the included tutorial is not enough
to really get started with Qt. That's where
Programming with Qt steps in. You'll learn how to program in Qt as the
book guides you through the steps of writing a simple paint application. Exercises
with fully worked out answers help you deepen your understanding of the topics.
The book presents all of the GUI elements in Qt, along with advice about when
and how to use them, so you can make full use of the toolkit. For seasoned Qt
programmers, there's also lots of information on advanced 2D transformations,
drag-and-drop, writing custom image file filters, networking with the new Qt
Network Extension, XML processing, Unicode handling, and more.
Programming with Qt helps you get the most out of this powerful, easy-to-use,
cross-platform toolkit. It's been completely updated for Qt Version 3.1 and
includes entirely new information on rich text, Unicode/double byte characters,
internationalization, and network programming.
Table of Contents
Preface
Chapter 1. Introduction
Why GUI Toolkits?
Why Portability?
Why Qt?
Implementing Cross-Platform GUI Libraries
Acquiring Qt
Compiling and Installing Qt
C++ as Used by Qt
Getting Help
Chapter 2. First Steps in Qt Programming
Hello, world!
Using the Qt Reference Documentation
Adding an Exit Button
Introduction to Signals and Slots
Event Handling and Simple Drawings with QPainter
Chapter 3. Learning More About Qt
Adding Menus
Adding a Scrolled View
Adding a Context Menu
File I\(slO
Chapter 4. A Guided Tour Through the Simple Widgets
General Widget Parameters
Widget Styles
Buttons
Selection Widgets
Widgets for Bounded-Range Input
Scrollbars
Menu-Related Widgets
Arrangers
Tab-Related Widgets
Text-Entry Fields
Labels
Widgets for the Office
Progress Bars
Scrolled Views
List Views
Icon Views
Widgets for Tabular Material
Widgets for Displaying Rich Text
Chapter 5. A Guided Tour Through the Qt Dialog Boxes
Predefined Dialog Boxes
Building Blocks for Your Own Dialog Boxes
Chapter 6. Using Layout Managers
Layout Manager Basics
Laying Out Widgets in Rows and Columns
Nested Layout Managers
Grid Layout
Implicit Geometry Management
Chapter 7. Some Thoughts on GUI Design
Chapter 8. Container Classes
Available Container Classes
Choosing a Container Class
Working with Reference-Based Container Classes
Working with Value-Based Container Classes
Chapter 9. Graphics
Animations
Printing
Managing Colors
Basic QPainter: Drawing Figures
Advanced QPainter
Double-Buffering and Other Nifty Techniques
Independently Movable Objects with QCanvas
Working with Styles
Loading and Saving Custom Image Formats
Setting a Cursor
Chapter 10. Text Processing
Internationalization and Localization of On-Screen Text
Validating User Input
Working with Regular Expressions
Reading and Writing XML Files
Rich Text
Chapter 11. Working with Files and Directories
Reading a Text File
Traversing a Directory
File Information
Reading and Writing Configuration Data
Chapter 12. Interapplication Communication
Using the Clipboard
Drag-and-Drop
Chapter 13. Interfacing with the Operating System
Working with Date and Time Values
Loading Code Libraries Dynamically
Spawning Child Processes
Playing Sounds
Chapter 14. Writing Your Own Widgets
Implementing a Coordinate Selector
Implementing a Browse Box
Chapter 15. Focus Handling
Chapter 16. Advanced Event Handling
Event Filters
Sending Synthetic Events
Chapter 17. Advanced Signals and Slots
Signals and Slots Revisited
Connecting Several Buttons to One Slot
Actions
Chapter 18. Providing Help
Chapter 19. Accessing Databases
Installation of the SQL module
Connecting to a Database
Simple Data Retrieval
Data Retrieval with Cursors
Data Display
Data Manipulation
Anything Else?
Chapter 20. Multithreading
Configuring Qt for Multithreading
Using Qt's Multithreading Classes
Multithreading Pitfalls
Alternatives to Multithreading
Chapter 21. Debugging
Chapter 22. Portability
Why Portability Is Desirable
How to Write Portable Programs
Danger Ahead: When Even Qt Is Not Portable
Building Projects Portably with qmake
Chapter 23. Qt Network Programming
Low-Level Socket Access
Higher-Level Network Access
Chapter 24. Interfacing Qt with Other Languages and\ Libraries
OpenGL Programming with Qt
Writing Netscape Plug-ins
Integrating Xt Widgets
Interfacing Qt with Perl
Chapter 25. Using the Visual C++ IDE for Qt Programs
Importing an Existing Makefile
Creating Your Own Project from Scratch
Using qmake to Create a Project File
Using the MS Visual Studio Integration
Chapter 26. Visual Design with Qt Designer
Why Do You Need A GUI Designer?
Creating a Simple Application with the Help of Qt Designer
Adding Functionality to a Dialog Box by Subclassing
Using Layout Management
Useful Techniques
Appendix A. Answers to Exercises
Glossary
Index
Customer Reviews
Customer Reviews: 1 Average Customer Rating:      Mar 8, 2002     Gabriel Bastidas (gabriel7_99@yahoo.com) from Guayaquil, Ecuador THE BIBLE OF QT Programming This is the only book that you need for begin to program with Qt. Is easy, and fun to read it.
|