| help | account  


Introducing 3ds Max 2008
View Larger Image
Dariush Derakhshani, Randi L. Munn
Sybex, Paperback, Bk&CD edition, Published January 2008, 560 pages, ISBN 0470184949
List Price: $39.99
Our Price: $24.95
You Save: $15.04 (38% Off)


FREE Shipping on Orders over $40!*
Availability: Out-Of-Stock
Read an excerpt:
Chapter 1: Basic Concepts

     

Excerpt provided courtesy of John Wiley & Sons Inc. Copyright © John Wiley & Sons Inc. Written permission from the publisher is required for any use of this material.

Be the First to Write a Review and tell the world about this title!

Books on similar topics, in best-seller order:

Books from the same publisher, in best-seller order:

Whether you are new to 3ds Max or an animation veteran, Introducing 3ds Max 2008 is the perfect primer to get you up and running with the latest version of Autodesk's powerful 3D software. 3ds Max is the power behind dynamic video games like Splinter Cell, Halo, and Gears of War. Let your imagination run wild as you work your way through the complexities of 3D modeling, texturing, animating, and visual effects with this easy-to-follow guide. You'll jump right into the pipeline - from preproduction to production to postproduction - with clear-cut explanations, tutorials, and hands-on projects to build your skills. Learn to assign textures effects and UV texture mapping; create walk cycles and simple character animations; explore lighting, rendering, and raytracing concepts; discover rigid body dynamics; and more. From immediately creating your first animation to tackling poly modeling, rendering, and particles, you'll get a solid grounding in 3ds Max 2008.




Forgot your password?
FAQs
Shipping Options
Returns
Your Orders
Your Account