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C++ Network Programming, Volume I: Mastering Complexity with ACE and Patterns Customer Reviews: 2 Average Customer Rating:      Write a Review and tell the world about this title! People who purchase this book frequently purchase: - C++ Network Programming, Volume 2: Systematic Reuse with ACE and Frameworks; Douglas C. Schmidt, et al, $38.25, 30% Off!
- The ACE Programmer's Guide: Practical Design Patterns for Network and Systems Programming; Stephen D. Huston, et al, $41.95, 30% Off!
- Modern C++ Design; Andrei Alexandrescu, $41.95, 30% Off!
- Pattern-Oriented Software Architecture, Volume 2: Patterns for Concurrent and Networked Objects; Douglas Schmidt, et al, $66.95, 16% Off!
Books on similar topics, in best-seller order:Books from the same publisher, in best-seller order:
As networks, devices, and systems continue to evolve, software engineers face
the unique challenge of creating reliable distributed applications within frequently
changing environments. C++ Network Programming, Volume 1, provides
practical solutions for developing and optimizing complex distributed systems
using the ADAPTIVE Communication Environment (ACE), a revolutionary open-source
framework that runs on dozens of hardware platforms and operating systems.
This book guides software professionals through the traps and pitfalls of developing
efficient, portable, and flexible networked applications. It explores the inherent
design complexities of concurrent networked applications and the tradeoffs that
must be considered when working to master them.
C++ Network Programming begins with an overview of the issues
and tools involved in writing distributed concurrent applications. The book
then provides the essential design dimensions, patterns, and principles needed
to develop flexible and efficient concurrent networked applications. The book's
expert author team shows you how to enhance design skills while applying C++
and patterns effectively to develop object-oriented networked applications.
Readers will find coverage of:
- C++ network programming, including an overview and strategies for addressing
common development challenges The ACE Toolkit
- Connection protocols, message exchange, and message-passing versus shared
memory
- Implementation methods for reusable networked application services
- Concurrency in object-oriented network programming
- Design principles and patterns for ACE wrapper facades
With this book, C++ developers have at their disposal the most complete toolkit
available for developing successful, multiplatform, concurrent networked applications
with ease and efficiency.
Table of Contents
(NOTE: All chapters end with a Summary.)
About This Book.
Design Challenges, Middleware Solutions, and ACE.
Challenges of Networked Applications.
Networked Application Design Dimensions.
Object-Oriented Middleware Solutions.
An Overview of the ACE Toolkit.
Example Application: A Networked Logging Service.
I. OBJECT-ORIENTED NETWORK PROGRAMMING.
1. Communication Design Dimensions.
Connectionless vs. Connection-oriented
Protocols.
Synchronous vs. Asynchronous Message Exchange.
Message-passing vs. Shared Memory.
2. An Overview of the Socket API.
An Overview of Operating System
IPC Mechanisms.
The Socket API.
Limitations of the Socket API.
3. The ACE Socket Wrapper Facades.
Overview.
The ACE Addr and ACE INET Addr Classes.
The ACE IPC SAP Class.
The ACE SOCK Class.
The ACE SOCK Connector Class.
The ACE SOCK Stream and ACE SOCK IO Classes..
The ACE SOCK Acceptor Class.
4. Implementing the Networked Logging Service.
Overview.
The ACE Message Block Class.
The ACE InputCDR and ACE OutputCDR Classes.
The Initial Logging Server.
The Client Application.
II. CONCURRENT OBJECT-ORIENTED NETWORK PROGRAMMING.
5. Concurrency Design Dimensions.
Iterative vs. Concurrent vs.
Reactive Servers.
Processes vs. Threads.
Process/Thread Spawning Strategies.
User vs. Kernel vs. Hybrid Threading Models.
Time-shared vs. Real-time Scheduling Classes.
Task- vs. Message-based Architectures.
6. An Overview of Operating System Concurrency Mechanisms.
Synchronous Event Demultiplexing.
Multi-Processing Mechanisms.
Multi-Threading Mechanisms.
Synchronization Mechanisms.
Limitations with OS Concurrency Mechanisms.
7. The ACE Synchronous Event Demultiplexing Wrapper Facades.
Overview.
The ACE Handle Set Class.
The ACE Handle Set Iterator Class.
The ACE::select() Methods.
8. The ACE Process Wrapper Facades.
Overview.
The ACE Process Class.
The ACE Process Options Class.
The ACE Process Manager Class.
9. The ACE Threading Wrapper Facades.
Overview.
The ACE Thread Manager Class.
The ACE Sched Params Class.
The ACE TSS Class.
10. The ACE Synchronization Wrapper Facades.
Overview.
The ACE Guard Classes.
The ACE Mutex Classes.
The ACE Readers/Writer Lock Classes.
The ACE Semaphore Classes.
The ACE Condition Variable Classes.
A Design Principles for ACE C++ Wrapper Facades.
Overview.
Use Wrapper Facades to Enhance Type-safety.
Simplify for the Common Case.
Use Hierarchies to Enhance Design Clarity and Extensibility.
Hide Platform Differences Whenever Possible.
Optimize for Efficiency.
B The Past, Present, and Future of ACE.
The Evolution of ACE.
The Road Ahead.
Concluding Remarks.
Glossary.
Index. Customer Reviews
Customer Reviews: 2 Average Customer Rating:      Aug 31, 2004     Johnny Willemsen from The Netherlands A must have for everyone looking at ACE If you are interested in writing portable distributed C++ applications with ACE this is a must have.
Jun 25, 2003     Anderson Ito from New Jersey, USA A must have in terms of Networking software development in C++ An excellent book covering the main classes of ACE library. Very easy to read and follow, it provides good examples to help understand the concepts behind ACE.
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