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Agile and Iterative Development: A Manager's Guide
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Craig Larman
Addison-Wesley, Paperback, Published August 2003, 342 pages, ISBN 0131111558
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Agile/iterative methods: From business case to successful implementation

This is the definitive guide for managers and students to agile and iterative development methods: what they are, how they work, how to implement them and why you should.

Using statistically significant research and large-scale case studies, noted methods expert Craig Larman presents the most convincing case ever made for iterative development. Larman offers a concise, information-packed summary of the key ideas that drive all agile and iterative processes, with the details of four noteworthy iterative methods: Scrum, XP, RUP, and Evo. Coverage includes:

  • Compelling evidence that iterative methods reduce project risk
  • Frequently asked questions
  • Agile and iterative values and practices
  • Dozens of useful iterative and agile practice tips
  • New management skills for agile/iterative project leaders
  • Key practices of Scrum, XP, RUP, and Evo

Whether you're an IT executive, project manager, student of software engineering, or developer, Craig Larman will help you understand the promise of agile/iterative development, sell it throughout your organizationaeand transform the promise into reality.



Table of Contents



1. Introduction.

Software is New Product Development. What's Next?



2. Iterative & Evolutionary.

Iterative Development. Risk-Driven and Client-Driven Iterative Planning. Timeboxed Iterative Development. During the Iteration, No Changes from External Stakeholders. Evolutionary and Adaptive Development. Evolutionary Requirements Analysis. Early "Top Ten" High-Level Requirements and Skillful Analysis. Evolutionary and Adaptive Planning. Incremental Delivery. Evolutionary Delivery. The Most Common Mistake? Specific Iterative & Evolutionary Methods. What's Next? Recommended Readings.



3. Agile.

Agile Development. Classification of Methods. The Agile Manifesto and Principles. Agile Project Management. Embrace Communication and Feedback. People Really Matter. Simple Practices and Project Tools. Empirical vs. Defined & Prescriptive Models. Sustainable Self-Discipline: The Human Touch. Development Team as a Complex Adaptive System. Agile Hype? Specific Agile Methods. What's Next? Recommended Readings.



4. Story.

What's Next?



5. Motivation.

The Facts of Change on Software Projects. Key Motivations. Meeting the Requirements Challenge Iteratively. Problems with the Waterfall. What's Next? Recommended Readings.



6. Evidence.

Summary. Research Evidence. Early Historical Project Evidence. Standards-Body Evidence. Expert and ThoughtLeader Evidence. A Business Case for Iterative Development. The Historical Accident of Waterfall Validity? What's Next? Recommended Readings.



7. Scrum.

Method Overview. Lifecycle. Workproducts, Roles, and Practices. Values. Common Mistakes and Misunderstandings. Sample Projects. Process Mixtures. Adoption Strategies. Fact vs Fantasy. Strengths vs "Other". History. What's Next? Recommended Readings.



8. Extreme Programming.

Method Overview. Lifecycle. Workproducts, Roles, and Practices. Values. Common Mistakes and Misunderstandings. Sample Projects. Process Mixtures. Adoption Strategies. Fact vs. Fantasy. Strengths vs. "Other". History. Recommended Readings. xxx TASKS xxx.



9. Unified Process.

Method Overview. Lifecycle. Workproducts, Roles, and Practices. Values. Common Mistakes and Misunderstandings. Sample Projects. Process Mixtures. Adoption Strategies. Fact vs. Fantasy. Strengths vs "Other". History. What's Next? Recommended Readings.



10. Evo.

Method Overview. Lifecycle. Workproducts, Roles, and Practices. Values. Common Mistakes and Misunderstands. Sample Projects. Process Mixtures. Adoption Strategies. Fact vs. Fantasy. Strengths vs. "Other". History. Recommended Readings.



11. Practice Tips.

Project Management. Environment. Requirements. Test. Configuration and Change Management. Further Readings. XXX Ideas/Tasks XXX.



12. Frequently Asked Questions.

Introduction. Question List. Questions and Answers.

 

Author Bio

CRAIG LARMAN is known throughout the international software community as an expert and passionate advocate for object-oriented technologies and development, and iterative and agile development methods. He serves as Chief Scientist at Valtech, a global consulting and skills transfer company, where he has led the adoption of iterative and agile methods. Larman also authored Applying UML and Patterns, the world's best-selling text on object-oriented analysis and design, and iterative development.

 




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